the leaves are fine.you're right, i thnk they do take up space, without them the
girl might be too...stand-out-ish and who says your bg sucks?i can confidently tell you that i'm capable of
doing much worse than that at
least you can actually put the stock to your own background, i am unable to even
think of a gd bg most of the times
that bg isn't really a bg and you know it but i
get what you mean by not having a bg suitable for this vector.however, the
vectoring you did is impressive.really impressive.the attention paid to the
detail and all that colour...i see a scan like that and i wont even be able to
bring myself to start vectoring it.how long did you take to do all that.oh my god.tomoyo's hair and dangly stuff
are like...blinding to vector.this might not be a great wallpaper but as a
vector scan alone, it is excellent.
okay one thing, kurogane's hands.they look a little...fat.chubby.soft.not like
him at all.maybe you could fix that up, even if it isn't in the scan, by making
the lines sharper instead of curvy?and the iris of his left eye is a little too
small compared to his right eye cos its nearer to the viewer and is supposed to
be bigger.no other complains (: tomoyo sure looks fine =DDD
i wouldn't be able draw that even if i spent a year on it don't
undermine your own ability, buddy.you got skill, with all the detail of the
feathers, shading...even if i tried i won't be able to do anything anywhere
close to that.especially feathers, cos they're fluffy and all, and need to
follow a very smooth pattern or it'll
look outta place.... ...especially the tail feathers.i'm diggin the tail feathers
definitely not one of your best works chloe-chan as
usual the vectoring is superb, but dontcha think its kinda...superficial?i mean,
l looks cute and all but the bg just doesn't match with his caught-red-handed
look, and oyasumi doesn't precisely suit the bg, even if i try to think of it in
a more sadistic light, considering how sadistic death note is but
you're right, the vector does count for something. in fact, your vectoring
skills is amazing is just covers up for all the other bad things i
mean...the number of folds on the clothes and the hair....that's a lot to outline.must have taken damn long to
outline this one man i
love the way you vectored his hair
and the folds of his shirt.
btw i think, his right foot is a little too bent downwards
wow.nice one ash
simple designs from you, as always, never fail to impress. my only moan is that
its pink x) i don't like pink things, don't ask me why.i feel that theres no
need to have a reason to dislike something. all the same, very pretty work from
you. damn i wish i could do that
arGH after typing a whole chunk of text my internet went haywire and guess
what?EVERYTHING WENT GONE :| guess i gotta type again
first off, beutiful wallpaper.its not gettin the attention it deserves <33
-pats frosty on back- i sure know how that feels
i love the bg, its so simple and clean yet not empty or messy.damn i've been
attempting to make that kind of bg for the past 1 yr since i first picked up
graphic designing and i havent even been near that kind of result and
you make it look so easy.its not fair -grumble-
the bg and stock also goes well together.he looks pissed and ready to demolish
anything and everything.the bg looks like its some damaged thing too perfect
blend.and the hair...i can imagine how much time and eye-power (is there such a
thing?) needed for that...all those outlines...
jeez
my only complain is the outline of the face.the rest of the outlines are black,
and the face being of different colour makes it look weird.like you outlines
with the wrong colour unintentionally
the first thing that struck me was...the bright light at the right.then i
realised its a girl i think
this wallie can be better off without the major white patch at her head...it
pulls attention away from the girl, especially since its so near to her. i like
the bg fine, only i think the planets were out of place.one was a little weird,
then i saw the second planet at her feet(if those are her feet) so it sort of
warps the image.i mean...the only planet closest to earth is mars and i'm pretty
sure mars isn't that close.if its supposed to be the moon, its too big. you get
what i mean?the proportion of earth and the moon is burned into most of our
minds, so straightaway, when i saw the two planets/moons it just didn't feel
right.maybe you can consider removing them, and using textures in their
place?and also, maybe shift the "of the night sky" slightly to the
right such the it looks indented to the right with "translucent
maiden" and not in the centre...
also, her hand seems a bit too translucent.it doesn't match the rest of her
skin
but i like your bg damn i
can never get that kind of thing
she looks...different in this scan.still sexy but different here
she's got a more innocent appeal, if she looked more like her anime self, but
with those glasses and that pose, she'd be hot
the corners of his mouth has extra black parts they dont look good.and i think
the whole composition is wrong because the outlines are of so many colours!2
different colour is pushing the limit and fwe can pull it off, 5 is too many.so
far i haven't seen anyone who could do that and make it look good.
very nice and clean wallpaper.ken+yachiru both in chibi form = ulttimate
cuteness but is the shadow on his right sleeve ok?i mean, where did that
shadow come from?
argh i'm sorry i can't type much right now, my hands are just too heavy from the
pushups i just did
in the scan, she looked like any other pretty girl.but you made her look sexy
those orange highlights in black hair...nice
also, adding a bus there is something you'll least expect.i mean, who'd graffiti
a bus like that?in the thumbnail i thought it was a wall then i realised its a bus.that's my only complain, the bus.its sorta out of
place and kind of ruins the mood. maybe having it as a wall in some street would
look better.
but if you made the bus cos its easier, and cos you're lazy to add anything else
that comes along with a street, don't worry
laziness is a good thing!
i like the fact that...there are no faces upfront, so it can apply to basically
anyone.most people forget that what can tell the most is not facial expressions
but body language, and your wallpaper depicts that very well.
a very interesting concept, and after reading your description, it makes the
feel of the wallpaper deeper.i can imagine how hard it was to make those
shadows...to have to find the exact right stock of 2 people in a passionate
lip-lock like that -lol- must've been pretty tedious.i don't watch gundam so i
don't know the characters so i can't realy say if it looks like them but at
least the two shadows look human.some attempts at shadows don't remotely look
real, probably because lighting can be a tricky thing
only, the extraction of the person stellar isn't very good.i can see certain
parts with white, and the ends of some strands dont taper off the way it
should.and what on earth happened to her
jacket/shawl/whatever its called?! i think you forgot that it was there
and used the rectangular marquee tool to edit something to her left and you cut
out a whole chunk.your text is also out
of place.i think it would have been nicer if you could make the "fade into
nothing" look like some cafe's name that they put on the screen.i mean, the
"fade" is ok, but the "into nothing" is too big, and stands
out too much.your "kurumi" too - too big and too obvious.it doesn't
blend well with the wallpaper.
the good parts is the concept (excellent) and your chair as well as the shadows
and the screen. however, what smashes this wallpaper's style is your unrefined
extraction and out of place text.also, the stock (stellar) is too sharp
considering that your chair's back is quite faded, which is good, it suits the
wallpaper.try extracting stellar more carefully and "gaussian blur"
her slightly.maybe it'll look more natural
yes his arm looks wierd as it is.i was wondering why it looked so...bright then
i realised, oh it is shining.lol.and it
was a good idea to keep it plain, or else there'd be no space for icons and such
wonderfully done vector, as always ^^, and i like the textures.i love textures,
praise be to the ones who first thought of the idea of it.
it a really unique wallpaper...i never even thought of having a stitching in
such a situation! and i
must say, that scan you picked was excellent, very "old england", fits
a stictching on a hanky very well.
but what i don't like is that...there is little contrast in general.and so when
everything blends in, my eye gets confused where to go and the stitching, which
personally i think should be given the most attention, loses to the rose
petals(or whatever flower petals those are).also, the petals are not really
randomly distributed, so it seems like someone purposely dropped them just
around the stitching, and that makes the whole picture less natural and takes
away some of the charm.the stitching also somehow doesnt flow with the folds of
the cloth.plus, the stitch and cloth seems apart...maybe because of what i
meantioned earlier, the folding and all, but probably also because of other
reasons
but hey, to do what you did?its really original and intrigueing.actually,
because the colours were so close, i didnt notice the stitching in the thumbnail
and don't worry about my criticism. if you get irritated by it, console yourself
with the knowledge that i cannot produce
such intricate pieces like this i'll lose patience, or i don't even have the skill to do it.yet. <3
its really strange...somewhat scary this is quite a controversial wallpaper when i
first saw it, i was like - woah.i must say the two lips being so close made me
want a closer look
especially when they both seemed female.and the title fits the whole thing quite
well...adding the textures to the jaws has a nice touch, otherwise it would have
been too plain.its quite a stellar piece of art
hey.you say its a horrible work but here's stuff that contradict what you say so
much:
-your wallpaper is in the elite gallery
-you have 60 faves on this particular wallpaper
-everyone's swooning over your wallpaper
-i've seen really pathetic works before and yours doesn't fit the bill
its either you're being hypocritical or humble, and you know, it can really
strike ppl like you're being hypocritical if you're trying to be humble, dont overdo it or people will start to hate
you and humility becomes hypocrisy(did i spell that right?).i'll think
positively and take it that you're supersuper humble
anyway, i like blue, i like abstract, i like clean, i like byakuya and i like
slight grunge this
wallpaper is, to me, superb.but though it is nice to have ragged borders, i
think as a wallpaper, instead of black maybe you should change it to a
background thing.like maybe the surface of a table or something like
that.because on a wallpaper, having black things at the sides may not be...very
desirable
oh my god its so alike to the original work!and mikoto's so cute i must
say, you've got a good hand and a good eye to be able to copy it and shade it so
accurately ^^ keep it up
i looked at it and thought "can i ever do that?" and i
think i can't.
very compatible colours chosen, green and blue are tried and tested colours, yet
somehow, with your designs and tone, you've changed the old-school green-blue
match into something completely new and refreshing.
you've managed to use empty space to your advantage, something not very easy to
do.theres so much white in your wallpaper, but it still looks filled.wonderful
wonderful work.where'd you find that scan?
this has the potential to become a really good wallpaper
however.the words mar it.the title is in the wrong font, it is out of place
there.i understand that you want to have a broken font thing but maybe you
should use a more goth or angsty font rather than that.
and your image doesn't match the wallpaper.they don't blend in well, as if you
had cut them from somewhere and pasted them there.they're too
"glowing" and blurred to be placed amongst those swirls.plus your
credits stick out too much it sort of steals the attention from the wallpaper (:
very nicely vectored (wow) and i like the....scratchy-ness.but i think the trans
circle came on too strong it stood out of place there maybe it being blurred
more wld be better.it was too clear and placed abit wrongly. and the texture's
whites are too clear.the granite(you used something like that right?) texture
gave it a nice stoney thing but the spaces between the granite was like *boom,
i'm not supposed to be here but i dont care*.you get what i mean? who wld i suppose but thats the only way i can put it.the chalk was also too
bright
as for the title...maybe you cld incorporate it into the trans circle...it might
look gd... :/
that wallpaper took my breath away.everything blends so smoothly together.don't
worry it does look like a floor.how did you do that...depth into the floor?its a
floor yet it feels like its more than
just that.and the luminous feathers add a nice touch to the bullets, as if
angels and death were somehow related indirectly(actually they are right?).not
adding any blood there was good.most of the time when there's bullets theres
blood but here, because there isnt any, one wonders just what those bullet
shells are there for.
however, the one and only problem i see in the wallpaper is the shadow of the
bullet.on the shell, the shading's fine.but on the floor, the shell on the left
looks wrong.i think cos it isnt aligned with the one on the right.light travels
in a straight line, remember?they dont bend so this shadow shouldn't either.i
think thats whats making it...out.the shine at the tip of the left bullet is
also a little too straight for a supposedly bent thing so yea.
the leaves are fine.you're right, i thnk they do take up space, without them the girl might be too...stand-out-ish
and who says your bg sucks?i can confidently tell you that i'm capable of
doing much worse than that
at
least you can actually put the stock to your own background, i am unable to even
think of a gd bg most of the times
that bg isn't really a bg and you know it
but i
get what you mean by not having a bg suitable for this vector.however, the
vectoring you did is impressive.really impressive.the attention paid to the
detail and all that colour...i see a scan like that and i wont even be able to
bring myself to start vectoring it.how long did you take to do all that.oh my god.tomoyo's hair and dangly stuff
are like...blinding to vector.this might not be a great wallpaper but as a
vector scan alone, it is excellent.
okay one thing, kurogane's hands.they look a little...fat.chubby.soft.not like him at all.maybe you could fix that up, even if it isn't in the scan, by making the lines sharper instead of curvy?and the iris of his left eye is a little too small compared to his right eye cos its nearer to the viewer and is supposed to be bigger.no other complains (: tomoyo sure looks fine =DDD
you call that a quick drawing?(!)
i wouldn't be able draw that even if i spent a year on it
don't
undermine your own ability, buddy.you got skill, with all the detail of the
feathers, shading...even if i tried i won't be able to do anything anywhere
close to that.especially feathers, cos they're fluffy and all, and need to
follow a very smooth pattern or it'll
look outta place....
...especially the tail feathers.i'm diggin the tail feathers
adorable yet somewhat sinister
nice work!i especially liked the top half, but the bottom's and puppet a little different cos its more scratchy and less solid thick lines
definitely not one of your best works chloe-chan
as
usual the vectoring is superb, but dontcha think its kinda...superficial?i mean,
l looks cute and all but the bg just doesn't match with his caught-red-handed
look, and oyasumi doesn't precisely suit the bg, even if i try to think of it in
a more sadistic light, considering how sadistic death note is
but
you're right, the vector does count for something. in fact, your vectoring
skills is amazing is just covers up for all the other bad things
i
mean...the number of folds on the clothes and the hair....that's a lot to outline.must have taken damn long to
outline this one
man i
love the way you vectored his hair
and the folds of his shirt.
btw i think, his right foot is a little too bent downwards
wow.nice one ash
simple designs from you, as always, never fail to impress. my only moan is that
its pink x) i don't like pink things, don't ask me why.i feel that theres no
need to have a reason to dislike something. all the same, very pretty work from
you. damn i wish i could do that
arGH after typing a whole chunk of text my internet went haywire and guess what?EVERYTHING WENT GONE :| guess i gotta type again
first off, beutiful wallpaper.its not gettin the attention it deserves <33 -pats frosty on back- i sure know how that feels
i love the bg, its so simple and clean yet not empty or messy.damn i've been attempting to make that kind of bg for the past 1 yr since i first picked up graphic designing and i havent even been near that kind of result
and
you make it look so easy.its not fair -grumble-
the bg and stock also goes well together.he looks pissed and ready to demolish anything and everything.the bg looks like its some damaged thing too
perfect
blend.and the hair...i can imagine how much time and eye-power (is there such a
thing?) needed for that...all those outlines...
jeez
my only complain is the outline of the face.the rest of the outlines are black, and the face being of different colour makes it look weird.like you outlines with the wrong colour unintentionally
i can't resist this.+FAVE(!)
the first thing that struck me was...the bright light at the right.then i realised its a girl
i think
this wallie can be better off without the major white patch at her head...it
pulls attention away from the girl, especially since its so near to her. i like
the bg fine, only i think the planets were out of place.one was a little weird,
then i saw the second planet at her feet(if those are her feet) so it sort of
warps the image.i mean...the only planet closest to earth is mars and i'm pretty
sure mars isn't that close.if its supposed to be the moon, its too big. you get
what i mean?the proportion of earth and the moon is burned into most of our
minds, so straightaway, when i saw the two planets/moons it just didn't feel
right.maybe you can consider removing them, and using textures in their
place?and also, maybe shift the "of the night sky" slightly to the
right such the it looks indented to the right with "translucent
maiden" and not in the centre...
also, her hand seems a bit too translucent.it doesn't match the rest of her skin
but i like your bg
damn i
can never get that kind of thing
she looks...different in this scan.still sexy but different
here
she's got a more innocent appeal, if she looked more like her anime self, but
with those glasses and that pose, she'd be hot
the corners of his mouth has extra black parts they dont look good.and i think the whole composition is wrong because the outlines are of so many colours!2 different colour is pushing the limit and fwe can pull it off, 5 is too many.so far i haven't seen anyone who could do that and make it look good.
very nice and clean wallpaper.ken+yachiru both in chibi form = ulttimate cuteness
but is the shadow on his right sleeve ok?i mean, where did that
shadow come from?
argh i'm sorry i can't type much right now, my hands are just too heavy from the pushups i just did
in the scan, she looked like any other pretty girl.but you made her look sexy
those orange highlights in black hair...nice
also, adding a bus there is something you'll least expect.i mean, who'd graffiti a bus like that?in the thumbnail i thought it was a wall
then i realised its a bus.that's my only complain, the bus.its sorta out of
place and kind of ruins the mood. maybe having it as a wall in some street would
look better.
but if you made the bus cos its easier, and cos you're lazy to add anything else that comes along with a street, don't worry
laziness is a good thing!
i like the fact that...there are no faces upfront, so it can apply to basically anyone.most people forget that what can tell the most is not facial expressions but body language, and your wallpaper depicts that very well.
a very interesting concept, and after reading your description, it makes the feel of the wallpaper deeper.i can imagine how hard it was to make those shadows...to have to find the exact right stock of 2 people in a passionate lip-lock like that -lol- must've been pretty tedious.i don't watch gundam so i don't know the characters so i can't realy say if it looks like them but at least the two shadows look human.some attempts at shadows don't remotely look real, probably because lighting can be a tricky thing
only, the extraction of the person stellar isn't very good.i can see certain parts with white, and the ends of some strands dont taper off the way it should.and what on earth happened to her jacket/shawl/whatever its called?! i think you forgot that it was there and used the rectangular marquee tool to edit something to her left and you cut out a whole chunk.your text is also out of place.i think it would have been nicer if you could make the "fade into nothing" look like some cafe's name that they put on the screen.i mean, the "fade" is ok, but the "into nothing" is too big, and stands out too much.your "kurumi" too - too big and too obvious.it doesn't blend well with the wallpaper.
the good parts is the concept (excellent) and your chair as well as the shadows and the screen. however, what smashes this wallpaper's style is your unrefined extraction and out of place text.also, the stock (stellar) is too sharp considering that your chair's back is quite faded, which is good, it suits the wallpaper.try extracting stellar more carefully and "gaussian blur" her slightly.maybe it'll look more natural
yes his arm looks wierd as it is.i was wondering why it looked so...bright then i realised, oh it is shining.lol.and it was a good idea to keep it plain, or else there'd be no space for icons and such
wonderfully done vector, as always ^^, and i like the textures.i love textures,
praise be to the ones who first thought of the idea of it.
it a really unique wallpaper...i never even thought of having a stitching in such a situation!
and i
must say, that scan you picked was excellent, very "old england", fits
a stictching on a hanky very well.
but what i don't like is that...there is little contrast in general.and so when everything blends in, my eye gets confused where to go and the stitching, which personally i think should be given the most attention, loses to the rose petals(or whatever flower petals those are).also, the petals are not really randomly distributed, so it seems like someone purposely dropped them just around the stitching, and that makes the whole picture less natural and takes away some of the charm.the stitching also somehow doesnt flow with the folds of the cloth.plus, the stitch and cloth seems apart...maybe because of what i meantioned earlier, the folding and all, but probably also because of other reasons
but hey, to do what you did?its really original and intrigueing.actually, because the colours were so close, i didnt notice the stitching in the thumbnail
and don't worry about my criticism. if you get irritated by it, console yourself
with the knowledge that i cannot produce
such intricate pieces like this
i'll lose patience, or i don't even have the skill to do it.yet. <3
its really strange...somewhat scary
this is quite a controversial wallpaper
when i
first saw it, i was like - woah.i must say the two lips being so close made me
want a closer look
especially when they both seemed female.and the title fits the whole thing quite
well...adding the textures to the jaws has a nice touch, otherwise it would have
been too plain.its quite a stellar piece of art
but i still think its freaky
hey.you say its a horrible work but here's stuff that contradict what you say so much:
-your wallpaper is in the elite gallery
-you have 60 faves on this particular wallpaper
-everyone's swooning over your wallpaper
-i've seen really pathetic works before and yours doesn't fit the bill
its either you're being hypocritical or humble, and you know, it can really strike ppl like you're being hypocritical
if you're trying to be humble, dont overdo it or people will start to hate
you and humility becomes hypocrisy(did i spell that right?).i'll think
positively and take it that you're supersuper humble
anyway, i like blue, i like abstract, i like clean, i like byakuya and i like slight grunge
this
wallpaper is, to me, superb.but though it is nice to have ragged borders, i
think as a wallpaper, instead of black maybe you should change it to a
background thing.like maybe the surface of a table or something like
that.because on a wallpaper, having black things at the sides may not be...very
desirable
oh my god its so alike to the original work!and mikoto's so cute
i must
say, you've got a good hand and a good eye to be able to copy it and shade it so
accurately ^^ keep it up
i looked at it and thought "can i ever do that?"
and i
think i can't.
very compatible colours chosen, green and blue are tried and tested colours, yet somehow, with your designs and tone, you've changed the old-school green-blue match into something completely new and refreshing.
you've managed to use empty space to your advantage, something not very easy to do.theres so much white in your wallpaper, but it still looks filled.wonderful wonderful work.where'd you find that scan?
i'm glad its highlighted, or i'd have missed this
this has the potential to become a really good wallpaper
however.the words mar it.the title is in the wrong font, it is out of place there.i understand that you want to have a broken font thing but maybe you should use a more goth or angsty font rather than that.
and your image doesn't match the wallpaper.they don't blend in well, as if you had cut them from somewhere and pasted them there.they're too "glowing" and blurred to be placed amongst those swirls.plus your credits stick out too much it sort of steals the attention from the wallpaper (:
don't worry its not just you
downloads -will vector it in the near future-
chibi get backers....-gnash teeth- too cute for words
th wallpaper itself is very coarsely made but the stock used is great i give you that
very nicely vectored (wow) and i like the....scratchy-ness.but i think the trans circle came on too strong it stood out of place there maybe it being blurred more wld be better.it was too clear and placed abit wrongly. and the texture's whites are too clear.the granite(you used something like that right?) texture gave it a nice stoney thing but the spaces between the granite was like *boom, i'm not supposed to be here but i dont care*.you get what i mean?
who wld i suppose but thats the only way i can put it.the chalk was also too
bright
as for the title...maybe you cld incorporate it into the trans circle...it might look gd... :/
that wallpaper took my breath away.everything blends so smoothly together.don't worry it does look like a floor.how did you do that...depth into the floor?its a floor yet it feels like its more than just that.and the luminous feathers add a nice touch to the bullets, as if angels and death were somehow related indirectly(actually they are right?).not adding any blood there was good.most of the time when there's bullets theres blood but here, because there isnt any, one wonders just what those bullet shells are there for.
however, the one and only problem i see in the wallpaper is the shadow of the bullet.on the shell, the shading's fine.but on the floor, the shell on the left looks wrong.i think cos it isnt aligned with the one on the right.light travels in a straight line, remember?they dont bend so this shadow shouldn't either.i think thats whats making it...out.the shine at the tip of the left bullet is also a little too straight for a supposedly bent thing so yea.